Yo, Leroy, take me to the Superview!
Hundreds of cars and tracks. Thousands of races. Tens of thousands of drivers worldwide.
The ultimate driving career online
EVENTS
18,184
RESULTS
250,008
TEAMS
646
NATIONS
127
WINNERS
21,771
CHAMPS
3,024
LAPS
6,905,244
MILES
16,546,833
CARS
1,459
TRACKS
1,627

Race2Play conducted multiplayer online auto races connecting like-minded drivers worldwide over a period of 10 years. From 2006 to 2016, some 250,000 racers from more than 100 countries ran in 18,000-plus events.

The service was powered by a proprietary web application developed by Todd Weiss for online racing drivers, teams, and leagues, unifying the output of 19 separate racing sims in a single professional platform. On R2P's launch Auto Sim Sport magazine called it "the next big thing ... (promising) to revolutionize the way we go about our cyber-racing lives."

An abbreviated list of site features included:

  • Event and series creation and scheduling, with multiclass points scoring for both drivers and teams.
  • Headlines and stories for events/drivers and series generated from results and histories.
  • Numerical spaghetti such as leaderboards, rankings, driver matchups, and top-whatever lists.
  • Community and social media features such as forums, blogs, event reports, and racing images. More than 480,000 posts and 36,000 screenshots were shared in all.
  • Customizable homepages for members, teams, and leagues showcasing their histories, stats, and activity.

Race2Play was the first online racing to be recognized by actual racing (the U.S. National Auto Sport Association in 2006), and was featured in magazines such as Performance Racing News and Grassroots Motorsports.

On the Wayback Machine Internet Archive you can check out a partial snapshot of the site as it was in its day:

Race2Play on the Wayback Machine

Former R2P members set up a Facebook group for wayward R2P drivers to gather and share their racing exploits:

R2P Refugees on Facebook



For inquiries about the Race2Play platform send email to